I understand that their goal is to offer a different tactical approach to the fight and to add a bit of difficulty, but they are too random and they can be restarted until they are in favor of your team. Now that I've finished hard mode and obtained all stars I'd like to discuss a few points of the game.ġ. You did an amazing job with this game as I could not put it down for three days straight. So Thanks! We're excited to have the game on Thanks so much!! We're really glad you're enjoying it! Yep you are supposed to get another minion, that way you can collect them all Yikes! I hope that's not happening to everyone, maybe try refreshing the page or beating the floor again? Any other info you have for this one would be much Thanks for letting us know and for the screenshot! That's a big help!
But that was a glitch at one point and Eberlein Thanks for checking out the game! Chirpla is actually one of my personal favorites (when I play through if I get a Chirpla I keep it until the end of the game), I spec flurry and the put speed gems on Chirpla. The glitch with the attack only having one t, you're talking about the orange bar in the minions stats right? Because it has two t's when I play it. Thanks again guys for all the Thanks for the detailed bug report! It's kinda crazy, but it almost seems like you have an old build. I'm unlikely to come back to it, to be honest. Like some image isn't bundled with the file it belongs with, like some weird inertia. It all seems like the same bug, if that makes sense. Oh, and 'attack' in the multicolored stats/powerup is missing a T. It looked like an after-image effect at first but after a few times it didn't look right. You also have the lighting effect in the center of the battlefield failing to move during earthquake attacks. A bit disconcerting if one's trying to target them. Effects done to them are visible, but they and their buff/status boxes are invisible. But after that one time, it just froze.Īnother bug is when there's a field boost that supplies a new minion after losing your own, those minions may or may not be visible while they move. * = at one point, the battle was clearly going on while I was still in the tower environment. It's doing this too many times for me to really list out levels. Since the wall is a border, she can't cross it at all. I just saved while my girl was stuck thusly, and now she's permanently stuck in the wall (and the black space around the screen.) I've reloaded, both in the game, and with the browser, cleared cache, etc., and game data believes she's literally off the map. I've been able to blindly navigate her out and back to the actual room.
she's supposed to be in the hallway, and she's still in the room.